DI-Guy SDK

Realistic Human Characters for Extraordinary Visual Simulation

Super-realistic, fully-rigged, easy to control human and animal characters

DI-Guy SDK renders animated human characters into all the MAK ONE applications as well as into Image Generators from other vendors across the Modeling, Simulation & Training Industry.

Introducing DI-Guy SDK

Used throughout the Modeling, Simulation & Training Industry

DI-Guy Software Development Toolkit (SDK) is the engine that powers many of the best visual simulations in the industry. From the high-end image generators made by Rockwell Collins and Flight Safety to quick and dirty applications built using OpenSceneGraph and Unity, DI-Guy provides high-fidelity human characters that move realistically, respond to simple high-level commands, and travel throughout the environment as directed by the hosting visual application. DI-Guy character simulation is an integral part of all MAK ONE applications, including VR-Engage, VR-Forces, and VR-Vantage.










Natural Motion

DI-Guy characters make seamless transitions from one activity to the next, moving naturally like real people. DI-Guy’s advanced motion engine ensures that each model’s behavior is lifelike and specific to the specified task. DI-Guy automatically creates natural-looking smooth behavior for its more than 2,000 motions and transitions, even when a character changes posture from one action to the next.

High-Performance, Efficient Toolkit

Whether you are a seasoned visualization professional or just getting started, the DI-Guy SDK will simplify and speed your task of adding life-like humans and animals to real-time 3D simulations, saving you time and money. The SDK allows you to work at a high level, concentrating on telling characters where to go and what to do, while the software and content handles critical low-level details such as: joint angle control and kinematics, smooth motion generation is derived from motion capture, graphics hierarchy management, load management, and geometry and texture files.

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DI-Guy Brochure

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Customer Support

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Success Stories

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Key Features

  • Behaviors

    Formations

    Gestures

    Aiming

    Gazing

    Dynamic standing

  • Graphics

    Every character unique appearance

    Open Shaders, Shared Geometry

    Multiple textures for heightened realism

    OpenGL | OSG | Unity3D | DirectX | VegaPrime

    Customizable to virtually any other rendering solution via the versatile DI-Guy Graphics API

  • Content

    Men/Women/Children in wide range of cultural appearances

    Soldiers in wide range of uniforms, weaponry and equipment

    Flight deck crew, marshallers, airfield personnel

    Policemen, firemen, hazmat, EOD

    Hundreds of vehicles, animals, and props.

  • Platforms

    The DI-Guy SDK supports application development on Windows and Linux.

    The DI-Guy Character Viewer runs on Windows and Linux.

    The DI-Guy Motion Editor runs on Windows.

Resources for Customers

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Users Guide

DI-Guy AI

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Getting Started Guide

DI-Guy

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Deverloers Guide

Online API documentation

ST Engineering

ST Engineering